ASW Episode 333
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Check out the show notes for links to articles we covered.
AIs, MCPs, and the Acutal Work that LLMs Are Generating
Hello Protocols, Packets, and Programs,
I’m addicted to the repetitive dying and retrying of roguelike games.
Modern ones have fun mechanics like Balatro or beautiful designs like Hades.
But I’ve also played the old school ones.
The ones that cared nothing about user frustration, being absurdly difficult, or offering scarce rewards.
The ones like Angband, Nethack, and fixing CVEs.